From exploring the surface of the moon to the depths of the Amazon rain forest, TIME Immersive extends TIME journalism into your living room, classroom or beyond with groundbreaking interactive visual storytelling.
TIME
Developed at Trigger, Released on July 2019
Available on Apple App Store and Google Play Store.
I lead a team of four in the development and design of the TIME Immersive App along with two of it’s AR Activations, the Apollo 11 and Amazon Rain Forest AR editorials. JIRA was used to track development task operating within a modify Agile Development process.
Team
Producer: Lawrence Jung
Director of Production: Shawn Grover
Art Director: Jason Adduci
Creative Director: Anthony Palacios
Developers: Bruce Wu, Bonnie Liao
Director of Technology: Danny Parks
Amazon Rain Forest
Released on September 2019
I lead a team of four through a rapid one month development process in crafting an AR Activation to coincide with TIME Magazine The Tipping Point editorial package. The team successfully launched “Inside the Amazon: The Dying Forest” AR experience on September 12, 2019.
TIME readers can view 3D photogrammetry models of three remote parts of the Amazon Rain Forest under threat of deforestation in AR captured by Steve Johnson’s team at SeeBoundless. They can select various hotspots within each location to learn more about the effects of deforestation on the Rain Forest and the world’s climate.
This AR feature showcases locations such as tribal villages, illegal logging farms and the extensive loggers harvesting timber destroying the natural landscape within the Amazon Rain Forest. Each remote area is narrated by acclaimed anthropologist and primatologist, Jane Goodall who guides the users about this plight facing one of the world’s most important natural resource.
Screenshots
Images composited by Jason Adduci.
Apollo 11
Released on July 2019
I lead a team of four through a rapid two month development process in crafting an AR Activation to coincide with TIME Magazine “Apollo 11 50th Anniversary” editorial package. The team successfully launched Apollo 11 ‘Landing on the Moon’ AR experience on July 18, 2019.
TIME readers can experience the world’s most scientifically and historically accurate cinematic recreation of the 1969 moon landing from three points of view in augmented and virtual reality. Built in partnership with TIME, the Smithsonian’s National Air & Space Museum, Industrial Light and Magic COO John Knoll, and RYOT.
The entire experience is narrated by senior TIME Magazine writer Jeffrey Kluger and accompanied by NASA provided mission audio. Users can observe the historic moon landing event transpire in real-time from three stunning points of view. The lunar module, flight path, and the lunar surface itself were scientifically and historically accurate re-created by John Knoll using data provided by NASA. Users can place the lunar surface in their world and watch as the lunar module descends to the surface. Once the lunar module lands on the surface, the user is transitioned into a 360º cinematic moment of Armstrong taking Man’s first steps. Readers are encouraged to ‘walk’ the moon’s surface and explore in virtual reality what it would have been like to be there.
Screenshots
Images composited by Jason Adduci.