Thursday, February 10, 2011. The last day of Casual Connect Europe 2011 and the day Brain and I will be presenting The Ultimate Celebration in front of industry veterans. Our presentation was not till 12:00 pm so I had some time to attend the “HTML5 for Game Developers” lecture. HTML 5 is now in all […]
Casual Connect Day 2
The morning of the conference started at around 10 o’clock. The very first lecture I attended is “Building a Game: Half the Equation.” There are around 26 social networks to distribute casual games on. The Facebook credit systems takes 30% of the profit from the game and the publisher will have lack of control on […]
Casual Connect Day 1 Part 2
So after having a delicious lunch that included delicious pizza bites, a really long hot dog, various sliced meats and a meat ball, I was off to my next lecture “Brave New Worlds? Doing 3D Browser Games: Pitfalls and Opportunities.” The lecture is spear headed by heads of major 3D software development kits like coreX3D, Unity and […]
Casual Connect Day 1 Part 1
I woke up early this morning along with the other Gamesauce Challenge winners taking the train to make sure that we all arrived at time for the opening ceremonies. We did not stop to grab breakfast however the conference center had delicious pastries that filled my stomach well. The ceremonies launched with a talk by […]
Trip To Germany Day 1
I apologize for the late update due to finals week at school but now it is here! I departed Rochester late in the morning of the 6th of February, and around lunch time arriving at Philadelphia in about an hour. Then a 3 hour layover before my next flight to Frankfurt, Germany. My teammate, Brian, […]
Electronic Entertainment Expo 2010
The Electronic Entertainment Expo 2010 (E3) just happened this week (June 15 – 17) and so many announcements came out of it. Microsoft and Sony took the opportunity to show of their alternative control scheme which was their answer to the Nintendo Wii. Microsoft Kinect is controller free gaming in that the Kinect camera maps the […]