Welcome to my website! It is home to to my thoughts on various topics from video games to the shenanigans that are happening at school along with my portfolio and resume. It is a place where I record my thoughts and share what’s happening around me. One of the very first consoles that I grew up with was the Super Nintendo Entertainment System that belonged to one of my cousins. It even had Ninja Turtles Turtles in Time and Mario Paint. I was also exposed to unique consoles like the Philips CDi (yes I do own Zelda: Wands of Gamelon) and the Nintendo Virtual Boy. I am about to graduate Rochester Institute of Technology with a Bachelor of Science in Game Design and Development. I am currently enrolled in the University of Southern California Graduate Interactive Media program for the class of 2015.
Feel free to contact me or email me at firstname.lastname@example.org!
Thanks for visiting! 🙂
It’s thesis year and I am already in my 3rd and final year at USC for my MFA in Interactive Media and Games program. The year 2014 has been quite a year and here are some of the things I have been doing since the start of the year.
The start of the Spring Semester at the end of my 2nd year meant that it was time to explore and discover what my thesis project would be. So many ideas were rushing through my mind on what I wanted to accomplish.
It has been a little over three years since I first launched this site and wrote my first blog entry. Many things have happened since that time. Going to Hamburg, Germany to present a Global Game Jam game that I worked on, attending my first GDC, worked with the Getty Villa on an interactive experience, graduating from RIT (Rochester Institute of Technology), and getting into the University of Southern California Interactive Media Graduate Program. It has been a long journey and this site has been a reflection of that going through many iterations. Along with the launch of the redesign site, I have finally purchase a domain using my name. The “wordpress” has finally been truncated and now moving forward to achieve a more professional status.
I have just finished my very first semester at the University of Southern California for my Master of Arts in Interactive Media and it has been quite a ride. There are many changes that I needed to get used to. A university scheduled around a semester system verses a quarter systems, living in a warm sunny metropolitan area verses a frigid snowy suburban area, and just making new friends.
This year has been the most adventurous so far. The year started off with a family trip to Shanghai, found out that I got into USC Interactive Media Master Program, learned how to create an iOS game with friends. attended Graduation at RIT then a couple months in Japan participating in a study abroad program. Now I’m in Los Angeles going to University of Southern California working towards an MFA in Interactive Media.
Over the summer I am participating in a study abroad\ exchange program with Kanazawa Institute of Technology. To keep up with my adventures in Japan, check out my blog here! Warning: It is all in Japanese (but there are pictures and videos you can see) Enjoy!
Vendredi 25 Mai 2012.
That day has finally arrived. I have always been looking forward to that moment but knew when that time came, a gap in my heart was created. “Remise des diplômes” A moment in time that all surviving university students must go through. My four years at Rochester Institute of Technology (RIT) have been, for a lack of a better work, awesome. When I first arrived at RIT, I just did not know what to expect. It was a school that I was not to familiar with and only knew that it was one of the few schools in the country that offered Game Development. I grew up in a very competitive school system back at home. All I knew about were the Ivy League colleges or the top 10 in the country.
A little bit less than 7 days till Imagine RIT. A lot of work has been going into Astral Bear’s First game and we will be showing a few levels there to get some feedback. One of the hardest things that I am trying to manage is to keep communication lines open between all the members. Half of the team is not with us at RIT so getting constant updates from them has proven difficult. This is true between our developers as some questions are not gotten to within 2-3 hours which have slowed down part of our development process. Even with all these hardships, we are pulling through. I am excited and nervous to show what we have done so far at Imagine RIT.